There has been a lot of conflicting research into the desensitisation to violence through repeated exposure to violence and an increase in aggressive behaviour. However, violence is not the topic in this post...it is how the use of games such as Call of Duty and Battlefield, has caught the attention of Australian Defence Force and their means of recruitment. The ADF places advertisements on sites that review popular first-person games and promote the "adventure of life in the military"(Courier Mail, Call of Duty: Real-Life Diggers, 24 Mar 2015). Of course this seems logical, and intuitively, is a reasonable place to advertise or promote a career in the Military.
The Courier Mail also reports that the Assistant Defence Minister Stuart Robert said, "gaming sites were actively targeted by recruiters because they attracted people with an interest in complex scenario based computing". Well, this is reasonable and on the surface is a logical surmise as Roberts further goes on to say, "people involved in gaming [are] adept, fast thinkers, very natural with technology and they're used to complexity". All great attributes to have and a valuable skill set. However, he went on to say, "If we can find someone with the right attitude and aptitude, we can train them to do anything".
Robert's comments on the attributes of these first-person gamers reminds me of the rationalisations in the novel Ender's Game. As a teacher, I know that many of these first-person gamers are children sitting in our class rooms from year 5 and up. I don't know whether it is right to be able to "train them to do anything".
What do you think?